ULOGA VEŠTAČKE INTELIGENCIJE U KREIRANJU VIDEO IGARA
DOI:
https://doi.org/10.51738/Kpolisa2023.20.3r.50fKljučne reči:
Veštačka inteligencija (AI), video igre, entiteti video igre, mehanizmi AI u video igrama, NPC, neuronske mrežeApstrakt
U ovom radu istražujemo ključnu ulogu veštačke inteligencije (AI) u razvoju video igara, sa fokusom na različite aspekte primene AI u ovoj industriji. U uvodu, govorimo kako o razvoju video igara, tako i o ulozi AI sistema u korisničkom iskustvu, definišući progresiju uloge AI u video igrama. U sledećem delu, istražujemo kako entiteti video igara i AI sarađuju. Ovde analiziramo osnovne koncepte kao što su NPC (NonPlayable Characters) i kako AI unapređuje njihovu inteligenciju i reaktivnost u igri. Mehanizmi delovanja AI u video igrama su ključna tačka razmatranja u narednom delu rada. Objašnjavamo kako se različite tehnike AI koriste za donošenje odluka, praćenje igrača i prilagođavanje igre njihovim akcijama. Dalje, istražujemo upotrebu AI u video igrama izvan kontrole NPC-a, istražujući primere kao što su proceduralno generisani svetovi i modeliranje iskustva igrača. Ova primena AI doprinosi dubljem i dinamičnijem iskustvu igrača. U savremenoj aplikaciji AI u video igrama, istražujemo napredne primene mašinskog učenja i dubokih neuronskih mreža u razvoju igara. Ovde razmatramo kako se AI koristi za personalizaciju igara, analizu korisničkih podataka i unapređenje grafike i zvuka. Na kraju, raspravljamo o budućnosti video igara i ulozi neuronskih mreža u njihovom razvoju. Predviđamo rast AI-a u raznim aspektima igara i kako će to oblikovati buduće iskustvo igrača. Zaključujemo da je veštačka inteligencija postala nezaobilazan deo razvoja video igara i da će njen uticaj samo rasti u budućnosti, omogućavajući sve bogatije, dinamičnije i personalizovanije igre za igrače širom sveta.
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